The connected toys market size is projected to grow from USD 8.0 billion in 2022 to USD 20.7 billion by 2027, at a CAGR of 20.9% during the forecast period. The adoption rate of connected toys is increasing due to shift toward two-working-parent households, that giving rise to need for monitoring and tracking toy devices. Connected toys enable parents and families to monitor and participate in the childrens development by delivering information that allows parents to comprehend the activities better their children are engaged in and construct links from play to parent-child dialogues
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By age group, 9-12 years segment to have highest growth rate during forecast period
Kids aged 9–12 years love to participate in fast-paced games, play musical instruments, use tablets, and listen to music. STEM toys and games that allow children to use complicated problem-solving skills to build robots are also popular. For instance, Osmo Genius Kit by Osmo helps kids to make great use of time. This award-winning toy turns the iPad into a fun, hands-on teaching machine and helps build skills in math, language and vocabulary, creative thinking, and drawing. It helps adjust the children’s skill levels and keeps them challenged and entertained. The Osmo Genius Kit contains game pieces and a base that allows them to interact with the screen as they play and learn.
Scope of the Report
Report Metrics |
Details |
Market size available for years |
2016–2027 |
Base year considered |
2021 |
Forecast period |
2022–2027 |
Forecast units |
Value (USD) Million/Billion |
Segments covered |
Application, Age Group, Distribution Channel, Interfacing Devices, Technology, and Region |
Region covered |
North America, Europe, Asia Pacific, Middle East and Africa, and Latin America |
Companies covered |
Major Vendors – Mattel (US), Hasbro (US), LEGO (Denmark), Sony (Japan), VTech (Hong Kong), UBTECH (China), DJI (China), and iRobot (US). Startup/SME Vendors – Sphero (US), Digital Dream Labs (US), Pillar Learning (US), Wonder Workshop (US), TOSY Robotics (Vietnam), Workinman (New York), WowWee Group (Hong Kong), KEYi Technology (China), Miko (India), Makeblock (China), Smart Teddy (US), Intelino (US), Fischertechnik (Germany), Potensic (China), Mainbot (France), ROYBI (US), and PlayShifu (India). |
By interfacing device, smartphone/tablet segment to grow at highest CAGR during forecast period
The goal of the tablet is to help build core skills in mathematics, reading, science, music, problem-solving, logic, and creativity as kids go through the tutorials and learn independently. The demand for connected toys is rising due to its benefits for kids, working parents, and tutors, but it comes up with some privacy concerns. VTech, a company that produces tablets for children and develops smart connected toys for children, has faced the largest consumer data breach in which the personal information of almost approximately 5 million parents and more than 200,000 kids were hacked.
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Various globally established players such as Mattel (US), Hasbro (US), LEGO (Denmark), Sony (Japan), and VTech (Hong Kong) are dominating the connected toys market. These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches and product enhancements, and acquisitions, to expand their footprint in the connected toys market.
Mattel offers Mattel Fisher-Price, smart connect deluxe soother that is Smart Connect Deluxe Soother is used to develop calm and comfortable environment with soothing lights, gentle music, and songs. The device can be controlled and managed through Smart Connect App. In July 2022, Mattel has announced multi-year agreement with SpaceX to develop collectibles and toys for children. In December 2020, The company has launched Disney Toy Story 4 that helps children to recreate the DisneyPixar Toy Story 4 and create new stories with little people figure pack.
Another important player in the connected toys market is LEGO one of the world’s leading manufacturers of play materials. The company’s focus has always been on providing children with fun and engaging play materials of the highest quality and safety. In August 2022, LEGO Group has teamed up with artist Hebru Brantley to install Fly Away Isles and create an innovative, playful experience for children. In April 2019, The LEGO Foundation and LEGO Group teamed up with blind associations to pilot LEGO Braille Bricks to help teach Braille to visually impaired children.
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